ModGore
This class allows you to customize the behavior of a custom gore. Create a new instance of this and pass it as a parameter to Mod.AddGore to customize the gore you are adding. If you are autoloading gore, then give it the same name as the gore texture.
Methods
- GetGoreSlot(System.String)()
- Gets the type of the custom gore corresponding to the given texture. Returns 0 if the texture does not represent a gore.
- OnSpawn(Terraria.Gore)()
- Allows you to modify a gore's fields when it is created.
- Update(Terraria.Gore)()
- Allows you to customize how you want this type of gore to behave. Return true to allow for vanilla gore updating to also take place; returns true by default.
- GetAlpha(Terraria.Gore,Microsoft.Xna.Framework.Color)()
- Allows you to override the color this gore will draw in. Return null to draw it in the normal light color; returns null by default.
- DrawBehind(Terraria.Gore)()
- Allows you to determine whether or not this gore will draw behind tiles, etc. Returns false by default.