Terraria.ModLoader.PlayerHeadLayer

This class represents a DrawLayer for the player's map icon, and uses PlayerDrawHeadInfo as its InfoType. Drawing should be done directly through drawInfo.spriteBatch.

Methods

#ctor(System.String,System.String,System.Action{Terraria.ModLoader.PlayerHeadDrawInfo})()
Creates a PlayerHeadLayer with the given mod name, identifier name, and drawing action.
#ctor(System.String,System.String,Terraria.ModLoader.PlayerHeadLayer,System.Action{Terraria.ModLoader.PlayerHeadDrawInfo})()
Creates a PlayerHeadLayer with the given mod name, identifier name, parent layer, and drawing action.