module
Explanation of the assertion on unaligned arraysContents
- Where in my own code is the cause of the problem?
- Cause 1: Structures having Eigen objects as members
- Cause 2: STL Containers or manual memory allocation
- Cause 3: Passing Eigen objects by value
- Cause 4: Compiler making a wrong assumption on stack alignment (for instance GCC on Windows)
- General explanation of this assertion
- I don't care about optimal vectorization, how do I get rid of that stuff?
- How can I check my code is safe regarding alignment issues?
Hello! You are seeing this webpage because your program terminated on an assertion failure like this one:
my_program: path/to/eigen/Eigen/src/Core/DenseStorage.h:44: Eigen::internal::matrix_array<T, Size, MatrixOptions, Align>::internal::matrix_array() [with T = double, int Size = 2, int MatrixOptions = 2, bool Align = true]: Assertion `(reinterpret_cast<size_t>(array) & (sizemask)) == 0 && "this assertion is explained here:
There are 4 known causes for this issue. Please read on to understand them and learn how to fix them.
Where in my own code is the cause of the problem?
First of all, you need to find out where in your own code this assertion was triggered from. At first glance, the error message doesn't look helpful, as it refers to a file inside Eigen! However, since your program crashed, if you can reproduce the crash, you can get a backtrace using any debugger. For example, if you're using GCC, you can use the GDB debugger as follows:
$ gdb ./my_program # Start GDB on your program > run # Start running your program ... # Now reproduce the crash! > bt # Obtain the backtrace
Now that you know precisely where in your own code the problem is happening, read on to understand what you need to change.
Cause 1: Structures having Eigen objects as members
If you have code like this,
class Foo { //... Eigen::Vector2d v; //... }; //... Foo *foo = new Foo;
then you need to read this separate page: Structures Having Eigen Members.
Note that here, Eigen::
Cause 2: STL Containers or manual memory allocation
If you use STL Containers such as std::vector, std::map, ..., with Eigen objects, or with classes containing Eigen objects, like this,
std::vector<Eigen::Matrix2f> my_vector; struct my_class { ... Eigen::Matrix2f m; ... }; std::map<int, my_class> my_map;
then you need to read this separate page: Using STL Containers with Eigen.
Note that here, Eigen::
The same issue will be exhibited by any classes/functions by-passing operator new to allocate memory, that is, by performing custom memory allocation followed by calls to the placement new operator. This is for instance typically the case of std::make_shared
or std::allocate_shared
for which is the solution is to use an aligned allocator as detailed in the solution for STL containers.
Cause 3: Passing Eigen objects by value
If some function in your code is getting an Eigen object passed by value, like this,
void func(Eigen::Vector4d v);
then you need to read this separate page: Passing Eigen objects by value to functions.
Note that here, Eigen::
Cause 4: Compiler making a wrong assumption on stack alignment (for instance GCC on Windows)
This is a must-read for people using GCC on Windows (like MinGW or TDM-GCC). If you have this assertion failure in an innocent function declaring a local variable like this:
void foo() { Eigen::Quaternionf q; //... }
then you need to read this separate page: Compiler making a wrong assumption on stack alignment.
Note that here, Eigen::
General explanation of this assertion
fixed-size vectorizable Eigen objects must absolutely be created at 16-byte-aligned locations, otherwise SIMD instructions addressing them will crash.
Eigen normally takes care of these alignment issues for you, by setting an alignment attribute on them and by overloading their "operator new".
However there are a few corner cases where these alignment settings get overridden: they are the possible causes for this assertion.
I don't care about optimal vectorization, how do I get rid of that stuff?
Three possibilities:
- Use the
DontAlign
option to Matrix, Array, Quaternion, etc. objects that gives you trouble. This way Eigen won't try to align them, and thus won"t assume any special alignment. On the down side, you will pay the cost of unaligned loads/stores for them, but on modern CPUs, the overhead is either null or marginal. See here for an example. - Define EIGEN_
DONT_ ALIGN_ STATICALLY. That disables all 16-byte (and above) static alignment code, while keeping 16-byte (or above) heap alignment. This has the effect of vectorizing fixed-size objects (like Matrix4d) through unaligned stores (as controlled by EIGEN_ UNALIGNED_ VECTORIZE), while keeping unchanged the vectorization of dynamic-size objects (like MatrixXd). But do note that this breaks ABI compatibility with the default behavior of static alignment. - Or define both EIGEN_
DONT_ VECTORIZE and EIGEN_DISABLE_UNALIGNED_ARRAY_ASSERT. This keeps the 16-byte alignment code and thus preserves ABI compatibility, but completely disables vectorization.
If you want to know why defining EIGEN_DONT_VECTORIZE does not by itself disable 16-byte alignment and the assertion, here's the explanation:
It doesn't disable the assertion, because otherwise code that runs fine without vectorization would suddenly crash when enabling vectorization. It doesn't disable 16-byte alignment, because that would mean that vectorized and non-vectorized code are not mutually ABI-compatible. This ABI compatibility is very important, even for people who develop only an in-house application, as for instance one may want to have in the same application a vectorized path and a non-vectorized path.
How can I check my code is safe regarding alignment issues?
Unfortunately, there is no possibility in C++ to detect any of the aforementioned shortcoming at compile time (though static analysers are becoming more and more powerful and could detect some of them). Even at runtime, all we can do is to catch invalid unaligned allocation and trigger the explicit assertion mentioned at the beginning of this page. Therefore, if your program runs fine on a given system with some given compilation flags, then this does not guarantee that your code is safe. For instance, on most 64 bits systems buffer are aligned on 16 bytes boundary and so, if you do not enable AVX instruction set, then your code will run fine. On the other hand, the same code may assert if moving to a more exotic platform, or enabling AVX instructions that required 32 bytes alignment by default.
The situation is not hopeless though. Assuming your code is well covered by unit test, then you can check its alignment safety by linking it to a custom malloc library returning 8 bytes aligned buffers only. This way all alignment shortcomings should pop-up. To this end, you must also compile your program with EIGEN_